Studio in Interactive media and Physical Computer, 2013

 

This course investigates the fundamentals of constructing interactive experiences through varying levels of perception relative to space and time. Students will be introduced to open source hardware and software, relative to networked data acquisition, sensorial engagement, and generative dissemination. Students will learn to work with digital/analog sensors and micrcontrollers, coupled with open-­source programming to construct interactive environments, installations, and devices. This course will focus on the construction of physical interactive engagementsexploring human experience and behavior. The course will draw upon locative media, networked communications and spatial data authoring. This course will provide students with a hands-­on approach to interfacing with physical computing, building interactive experiences through practice and research. Students will develop technical skills in electronics and networked communication to engage in and contribute to current issues surrounding interactive media practices and principles. This course will equip students with a tangible understanding and experience working directly with developing technologies, through which they are able to engage in creative experimentation and apply various research methodologies.

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